Basic GUI Development in Java


Overview/Description
To demonstrate how to build GUI applications using the Swing API

Target Audience
Novice programmers with an understanding of basic programming concepts who want to learn Java; programmers proficient in another programming language who want to move to Java; programmers experienced in the Java language who want to take the Sun Certified Programmer for the Java 2 Platform, Standard Edition 1.4 exam

Prerequisites
Knowledge of basic programming principles; experience in another programming or scripting language, such as Visual Basic, C, C++, or JavaScript, would be useful

Expected Duration
140 Minutes

Objectives:

Basic GUI Development in Java

  • identify the features and components of JFC and Swing, their associated functionality, and guidelines for use.
  • use Swing components and container classes and methods to build and launch a Swing-based application.
  • create a basic Swing application.
  • identify the code used to add labels, text, buttons, and menus to an application.
  • identify the code used to handle events in AWT and Swing.
  • use Swing layout managers to display components.
  • identify how the painting system works in Swing and AWT.
  • write code to handle events and lay out a Swing application.

  • Course Number: 212093_eng