Basic Animation in Macromedia Flash MX


Overview/Description
To describe the Flash MX environment and simple animation

Target Audience
Web professionals, home users, and end users

Prerequisites
A basic knowledge of web terminology and experience of Microsoft Windows or Macintosh

Expected Duration
260 Minutes

Objectives:

Basic Animation in Macromedia Flash MX

  • describe the Flash MX interface.
  • describe how to design and publish a movie in Flash MX.
  • recognize the drawing tools and work with graphics in Flash MX.
  • import graphics, use text, and create masks in Flash MX.
  • add text to a layer and realign it in Flash MX.
  • work with libraries, symbols, and instances in Flash MX.
  • create frame-by-frame animation in Flash MX.
  • create a motion tween in Flash MX.
  • use shape tweening and shape hints in Flash MX.
  • add a motion tween and a motion guide using Flash MX.
  • recognize the difference between graphic and button symbols in Flash MX.
  • use components in Flash MX to add interactivity to a movie and to create a complete user interface for web forms.
  • create and organize a navigation bar using symbols and libraries in Flash MX.

  • Course Number: 66515_eng