Basic GUI Development in Java
Overview/Description
To demonstrate how to build GUI applications using the Swing API
Target Audience
Novice programmers with an understanding of basic programming concepts who want to learn Java; programmers proficient in another programming language who want to move to Java; programmers experienced in the Java language who want to take the Sun Certified Programmer for the Java 2 Platform, Standard Edition 1.4 exam
Prerequisites
Knowledge of basic programming principles; experience in another programming or scripting language, such as Visual Basic, C, C++, or JavaScript, would be useful
Expected Duration
140 Minutes
Objectives
:
Basic GUI Development in Java
identify the features and components of JFC and Swing, their associated functionality, and guidelines for use.
use Swing components and container classes and methods to build and launch a Swing-based application.
create a basic Swing application.
identify the code used to add labels, text, buttons, and menus to an application.
identify the code used to handle events in AWT and Swing.
use Swing layout managers to display components.
identify how the painting system works in Swing and AWT.
write code to handle events and lay out a Swing application.
Course Number: 212093_eng